(The Mortality Doctrine, #1)
by James Dashner
Released |October 8th 2013 by Delacorte Books for Young Readers|
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An all-new, edge-of-your seat adventure from James Dashner, the author of the New York Times bestselling Maze Runner series, The Eye of Minds is the first book in The Mortality Doctrine, a series set in a world of hyperadvanced technology, cyberterrorists, and gaming beyond your wildest dreams . . . and your worst nightmares.James Dashner is amazing when it comes to creating a unique world. The Eye of Minds was made up of a complex gaming world with 'hyperadvanced' technology. It was amazing and I could envision every little aspect. I'm typically not into gaming books, but I found this one to be fast paced and exciting. I've read the Maze Runner trilogy and the prequel to it and really enjoyed it. So going into The Eye of Minds I was expecting it to be fast paced and action packed. It didn't disappoint :) If you're wanting something with some romance in it, this book may not be for you because that was pretty much non existent, but I actually didn't mind it one bit. If you're looking for excitement and action then I'd definitely recommend giving the book a try.
Michael is a gamer. And like most gamers, he almost spends more time on the VirtNet than in the actual world. The VirtNet offers total mind and body immersion, and it’s addictive. Thanks to technology, anyone with enough money can experience fantasy worlds, risk their life without the chance of death, or just hang around with Virt-friends. And the more hacking skills you have, the more fun. Why bother following the rules when most of them are dumb, anyway?
But some rules were made for a reason. Some technology is too dangerous to fool with. And recent reports claim that one gamer is going beyond what any gamer has done before: he’s holding players hostage inside the VirtNet. The effects are horrific—the hostages have all been declared brain-dead. Yet the gamer’s motives are a mystery.
The government knows that to catch a hacker, you need a hacker.
And they’ve been watching Michael. They want him on their team.
But the risk is enormous. If he accepts their challenge, Michael will need to go off the VirtNet grid. There are back alleys and corners in the system human eyes have never seen and predators he can’t even fathom—and there’s the possibility that the line between game and reality will be blurred forever.










